This was the piece nominated for an award in Spectrum 20. The competition was stiff and we didn't win this time, I was just happy to be included in the book and to be showcased and considered amongst the final five people in my category by the distinguished panel of judges and professionals. My work isn't usually geared towards the Spectrum genre so I am happy when I have the chance to do something that can somewhat fit into the fantasy genre. I love the fact that there is a community that showcases artists as they do and respects the arts in this way. I wish there were more out there like this and geared towards other genres of art, it is definitely nice to see and great motivation for all who participate.
The nomination gives me hope and motivation to keep going. Congrats to all who were nominated and all the award winners! It was a great trip and much needed vacation! A day at the spa was just what the doctor ordered!
Sunday, May 19, 2013
Sunday, May 12, 2013
Dolls and Robots
This is a sneak peek character design that was developed by me and sculpted by the lovely and talented Brooke Howell. The design was developed to a point and I art directed it the rest of the way in clay. Brooke was awesome to work with and I can't wait to do more with her. Here is what we came up with, It's for a personal project. All images and designs copyright Paul Sullivan
Sunday, April 21, 2013
Saturday, March 9, 2013
1,000 likes on facebook!
Wow! I can't believe the amount of awesome support people, thank you very much for keeping up with my art! I've finally reached 1,000 likes on my Facebook art page! https://www.facebook.com/paulsconcepts
If you haven't already "liked" it yet and want to see what I've been up to please do so, the more the merrier;)
Here are some more samples of the art is did for Sly Cooper. Starting from the top, a painted character lineup from Feudal Japan, and some crop ins of that. Then I thought it would be good to show the rough sketch idea I had before executing the designs. Then the Le Paradox design and some sketches to show the evolution of that one. Murray notes on his design. Some environmental stuff from the Arabia location breaking the style for that area down from simple shape ideas and colors to wide shot and medium shots of how that language applies on different levels. After, the rough lineup of all the bosses together, I wanted to loosely make them an homage to kill bill and the deadly viper assassination squad. Hope you like them! It's a lot of stuff but I was encouraged to show more because of the support everyone has been kind enough to throw my way. I appreciate it guys and gals, you're the best!
Monday, March 4, 2013
Saturday, February 23, 2013
More Great Britain!
I had the most fun on this location. For this post I wanted to include the process of creating and developing the final look for the location. It's fun to see the evolution, starting from just a rough little sketch idea to being more fleshed out. I just played through the final level and I have to say Mr Brian Keffer the 3d environment artist out did himself. I was super impressed. It really turned out nice! Hope you enjoy this one!
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