Some environments I did for the Afterburner Black Falcon game. They wanted kinda saturated colors. The top one I think I spent a few hours on then the other two took me around 30 min of painting after each sketch was finished. At this point, I was going through some difficulty grasping how I get digital painting to look the way I wanted it to. I was still kinda experimenting with my approach and thought process. Which is still an ongoing thing that varies from painting to painting. But it's getting a little bit smoother I think.